Elite Dangerous Journal Schemas

FSDJump

When written: when jumping from one star system to another

Properties

Name Type Optional Description Examples
timestamp string No Timestamp in UTC, ISO 8601
  • 2022-09-11T22:00:45Z
  • 2022-09-12T08:54:21Z
  • 2022-09-12T08:54:24Z
event string No
  • FSDJump
Taxi boolean Yes True when inside a taxi transport ship
  • false
  • true
Multicrew boolean Yes True when inside another player's ship
  • false
Wanted boolean Yes
  • true
StarSystem string No Name of destination starsystem
  • Celaeno
  • Tascheter Sector EL-Y b5
  • LHS 1443
SystemAddress integer No
  • 198875014308
  • 11665802143105
  • 5068732442009
StarPos array<number> No star position, as a Json array [x, y, z], relative to Sol in Ly -
SystemAllegiance string No
  • Independent
  • Empire
SystemEconomy string No
  • $economy_Industrial;
  • $economy_None;
  • $economy_Refinery;
SystemEconomy_Localised string Yes
  • Industrial
  • None
  • Refinery
SystemSecondEconomy string No
  • $economy_None;
  • $economy_Industrial;
  • $economy_Extraction;
SystemSecondEconomy_Localised string Yes
  • None
  • Industrial
  • Extraction
SystemGovernment string No
  • $government_Cooperative;
  • $government_None;
  • $government_Feudal;
SystemGovernment_Localised string Yes
  • Cooperative
  • None
  • Feudal
SystemSecurity string No
  • $SYSTEM_SECURITY_low;
  • $GAlAXY_MAP_INFO_state_anarchy;
  • $SYSTEM_SECURITY_medium;
SystemSecurity_Localised string Yes
  • Low Security
  • Anarchy
  • Medium Security
Population integer No
  • 1200000
  • 0
  • 2654856
Body string No
  • Celaeno
  • Tascheter Sector EL-Y b5
  • LHS 1443 A
BodyID integer No
  • 0
  • 1
  • 2
BodyType string No
  • Star
  • Null
JumpDist number No Distance jumped
  • 5.701
  • 55.359
  • 55.446
FuelUsed number No
  • 0.126384
  • 4.843642
  • 4.714942
FuelLevel number No
  • 30.486679
  • 27.156359
  • 22.441418
Factions array Yes -
Name Type Optional Description Examples
Name string No
  • Anti Xeno Initiative
  • The Hive
  • Operation Ida
FactionState string No
  • Boom
  • Investment
  • None
Government string No
  • Patronage
  • Cooperative
  • Democracy
Influence number No
  • 0.118881
  • 0.183816
  • 0.566434
Allegiance string No
  • Independent
  • Federation
  • Empire
Happiness string No
  • $Faction_HappinessBand2;
  • $Faction_HappinessBand3;
  • $Faction_HappinessBand1;
Happiness_Localised string Yes Happiness values are: Elated, Happy, Discontented, Unhappy, Despondent
  • Happy
  • Discontented
  • Elated
MyReputation number No
  • 0
  • 25.818399
  • 60.496498
ActiveStates array Yes Array with State names (Note active states do not have a Trend value) -
Name Type Optional Description Examples
State string No
  • Boom
  • Investment
  • Expansion
RecoveringStates array Yes Array (if any) with State name and Trend value -
Name Type Optional Description Examples
State string No
  • PublicHoliday
  • Outbreak
  • Boom
Trend integer No
  • 0
PendingStates array Yes Array (if any) with State name and Trend value -
Name Type Optional Description Examples
State string No
  • Expansion
  • CivilWar
  • Outbreak
Trend integer No
  • 0
SquadronFaction boolean Yes If player is in squadron aligned to this faction
  • true
HappiestSystem boolean Yes If player squadron faction, and this is happiest system
  • true
HomeSystem boolean Yes If player squadron faction, and this is home system
  • true
SystemFaction object Yes System controlling faction -
Name Type Optional Description Examples
Name string No
  • Operation Ida
  • Knights of Karma
  • Pilot Syndicate 4
FactionState string Yes
  • Investment
  • Boom
  • Expansion
Powers array<string> Yes If the player is pledged to a Power in Powerplay, and the star system is involved in powerplay -
ControllingPower string Yes Controlling power for the system
  • Zachary Hudson
  • Yuri Grom
  • Li Yong-Rui
PowerplayState string Yes Powerplay state for the system.
  • Unoccupied
  • Contested
  • Exploited
  • Fortified
  • Stronghold
PowerplayStateControlProgress number Yes The current amount of control within the specific powerplay state
  • 0.753582
PowerplayStateReinforcement integer Yes Merits gained towards reinforcing the system and increasing the system strength
  • 296
PowerplayStateUndermining integer Yes Merits gained towards undermining the system and decreasing the system strength
  • 1942
PowerplayConflictProgress array Yes When the system is unoccupied and 1 or more powers are fighting for control by reaching 120k merits. -
Name Type Optional Description Examples
Power string No
  • Felicia Winters
  • Zemina Torval
ConflictProgress number No Progress towards the control threshold of 120k merits. can exceed 100%(1.0).
  • 0.047725
  • 4.1
Conflicts array Yes -
Name Type Optional Description Examples
WarType string No
  • civilwar
  • war
  • election
Status string No
  • active
  • pending
Faction1 object No -
Name Type Optional Description Examples
Name string No
  • United HIP 20485 Future
  • Gucumadhyas Incorporated
  • Alliance of Wadjang
Stake string No
  • Saavedra Depot
  • Sagan Landing
  • $EXT_PANEL_ColonisationShip;
Stake_Localised string Yes
  • System Colonisation Ship
WonDays integer No
  • 0
  • 1
  • 2
Faction2 object No -
Name Type Optional Description Examples
Name string No
  • HIP 20485 Corp.
  • Bureau of Gucumadhyas Liberty Party
  • Asooraja Netcoms Inc
Stake string No
  • Saavedra Depot
  • Sagan Landing
  • $EXT_PANEL_ColonisationShip;
Stake_Localised string Yes
  • System Colonisation Ship
WonDays integer No
  • 0
  • 4
  • 1
ThargoidWar object Yes Thargoid war information -
Name Type Optional Description Examples
CurrentState string No
  • Thargoid_Probing
  • Thargoid_Harvest
  • Thargoid_Controlled
  • Thargoid_Stronghold
  • Thargoid_Recovery
NextStateSuccess string Yes
  • Thargoid_Probing
  • Thargoid_Harvest
  • Thargoid_Controlled
  • Thargoid_Stronghold
  • Thargoid_Recovery
NextStateFailure string Yes
  • Thargoid_Probing
  • Thargoid_Harvest
  • Thargoid_Controlled
  • Thargoid_Stronghold
  • Thargoid_Recovery
SuccessStateReached boolean No
  • true
  • false
WarProgress number Yes
  • 0.15
RemainingPorts integer Yes
  • 1
EstimatedRemainingTime string Yes
  • 1 Days
BoostUsed integer Yes Whether FSD boost was used
  • 4
  • 1
  • 3