Elite Dangerous Journal Schemas

LoadoutEquipModule

This event is logged when a player adds a weapon to a suit loadout

Properties

Name Type Optional Description Examples
timestamp string No Timestamp in UTC, ISO 8601
  • 2022-09-11T22:00:45Z
  • 2022-09-12T08:54:21Z
  • 2022-09-12T08:54:24Z
event string No
  • LoadoutEquipModule
LoadoutName string No
  • maverick
  • dominator
  • artemis
SuitID integer No
  • 1700585833788820
  • 1700575810179595
  • 1700567461457237
SuitName string No
  • utilitysuit_class5
  • tacticalsuit_class5
  • explorationsuit_class2
SuitName_Localised string Yes
  • $UtilitySuit_Class1_Name;
  • $TacticalSuit_Class1_Name;
  • $ExplorationSuit_Class1_Name;
LoadoutID integer No
  • 4293000004
  • 4293000005
  • 4293000006
SlotName string No
  • PrimaryWeapon1
  • SecondaryWeapon
  • PrimaryWeapon2
ModuleName string No New weapon or other item added to loadout
  • wpn_m_sniper_plasma_charged
  • wpn_s_pistol_plasma_charged
  • wpn_m_shotgun_plasma_doublebarrel
ModuleName_Localised string Yes
  • Manticore Executioner
  • Manticore Tormentor
  • Manticore Intimidator
Class integer No
  • 4
  • 5
  • 2
WeaponMods array<string> No -
SuitModuleID integer No
  • 1700314469329676
  • 1700314451340369
  • 1700314462068060