Elite Dangerous Journal Schemas

Location

When written: at startup, or when being resurrected at a station

Properties

Name Type Optional Description Examples
timestamp string No Timestamp in UTC, ISO 8601
  • 2022-09-11T22:00:45Z
  • 2022-09-12T08:54:21Z
  • 2022-09-12T08:54:24Z
event string No
  • Location
DistFromStarLS number Yes If not close to main star
  • 99769.810159
  • 99769.806641
  • 11.433024
Docked boolean No True if ship is docked
  • false
  • true
Taxi boolean Yes True when inside a taxi transport ship
  • false
  • true
Multicrew boolean Yes True when inside another player's ship
  • false
  • true
Wanted boolean Yes
  • true
StarSystem string No Name of starsystem
  • Asterope
  • HIP 20485
  • Panoi
SystemAddress integer No
  • 216054883492
  • 3657265287866
  • 6955800204002
StarPos array<number> No star position, as a Json array [x, y, z], relative to Sol in Ly -
SystemAllegiance string No
  • Independent
  • Federation
SystemEconomy string No
  • $economy_Military;
  • $economy_Industrial;
  • $economy_Refinery;
SystemEconomy_Localised string Yes
  • Military
  • Industrial
  • Refinery
SystemSecondEconomy string No
  • $economy_None;
  • $economy_Extraction;
  • $economy_Industrial;
SystemSecondEconomy_Localised string Yes
  • None
  • Extraction
  • Industrial
SystemGovernment string No
  • $government_Patronage;
  • $government_Corporate;
  • $government_Feudal;
SystemGovernment_Localised string Yes
  • Patronage
  • Corporate
  • Feudal
SystemSecurity string No
  • $SYSTEM_SECURITY_low;
  • $SYSTEM_SECURITY_high;
  • $SYSTEM_SECURITY_medium;
SystemSecurity_Localised string Yes
  • Low Security
  • High Security
  • Medium Security
Population integer No
  • 1200000
  • 54893950
  • 2654856
Body string No
  • Asterope BC
  • HIP 20485 A 1
  • Panoi
BodyID integer No
  • 2
  • 11
  • 0
BodyType string No
  • Null
  • Planet
  • Star
Factions array Yes -
Name Type Optional Description Examples
Name string No
  • Anti Xeno Initiative
  • The Hive
  • Operation Ida
FactionState string No
  • Boom
  • Investment
  • None
Government string No
  • Patronage
  • Cooperative
  • Democracy
Influence number No
  • 0.118881
  • 0.183816
  • 0.566434
Allegiance string No
  • Independent
  • Federation
  • Empire
Happiness string No
  • $Faction_HappinessBand2;
  • $Faction_HappinessBand3;
  • $Faction_HappinessBand1;
Happiness_Localised string Yes Happiness values are: Elated, Happy, Discontented, Unhappy, Despondent
  • Happy
  • Discontented
  • Elated
MyReputation number No
  • 0
  • 25.818399
  • 60.496498
ActiveStates array Yes Array with State names (Note active states do not have a Trend value) -
Name Type Optional Description Examples
State string No
  • Boom
  • Investment
  • Expansion
RecoveringStates array Yes Array (if any) with State name and Trend value -
Name Type Optional Description Examples
State string No
  • PublicHoliday
  • Outbreak
  • Boom
Trend integer No
  • 0
PendingStates array Yes Array (if any) with State name and Trend value -
Name Type Optional Description Examples
State string No
  • Expansion
  • CivilWar
  • Outbreak
Trend integer No
  • 0
SquadronFaction boolean Yes If player is in squadron aligned to this faction
  • true
HappiestSystem boolean Yes If player squadron faction, and this is happiest system
  • true
HomeSystem boolean Yes If player squadron faction, and this is home system
  • true
SystemFaction object Yes System controlling faction -
Name Type Optional Description Examples
Name string No
  • Operation Ida
  • Knights of Karma
  • Pilot Syndicate 4
FactionState string Yes
  • Investment
  • Boom
  • Expansion
Powers array<string> Yes If the player is pledged to a Power in Powerplay, and the star system is involved in powerplay -
ControllingPower string Yes Controlling power for the system
  • Zachary Hudson
  • Yuri Grom
  • Li Yong-Rui
PowerplayState string Yes Powerplay state for the system.
  • Unoccupied
  • Contested
  • Exploited
  • Fortified
  • Stronghold
PowerplayStateControlProgress number Yes The current amount of control within the specific powerplay state
  • 0.753582
PowerplayStateReinforcement integer Yes Merits gained towards reinforcing the system and increasing the system strength
  • 296
PowerplayStateUndermining integer Yes Merits gained towards undermining the system and decreasing the system strength
  • 1942
PowerplayConflictProgress array Yes When the system is unoccupied and 1 or more powers are fighting for control by reaching 120k merits. -
Name Type Optional Description Examples
Power string No
  • Felicia Winters
  • Zemina Torval
ConflictProgress number No Progress towards the control threshold of 120k merits. can exceed 100%(1.0).
  • 0.047725
  • 4.1
Conflicts array Yes -
Name Type Optional Description Examples
WarType string No
  • civilwar
  • war
  • election
Status string No
  • active
  • pending
Faction1 object No -
Name Type Optional Description Examples
Name string No
  • United HIP 20485 Future
  • Gucumadhyas Incorporated
  • Alliance of Wadjang
Stake string No
  • Saavedra Depot
  • Sagan Landing
  • $EXT_PANEL_ColonisationShip;
Stake_Localised string Yes
  • System Colonisation Ship
WonDays integer No
  • 0
  • 1
  • 2
Faction2 object No -
Name Type Optional Description Examples
Name string No
  • HIP 20485 Corp.
  • Bureau of Gucumadhyas Liberty Party
  • Asooraja Netcoms Inc
Stake string No
  • Malchiodi Works
  • Joint Biological Scientific
  • Galactic Energy Exploration
WonDays integer No
  • 0
  • 4
  • 1
ThargoidWar object Yes Thargoid war information -
Name Type Optional Description Examples
CurrentState string No
  • Thargoid_Probing
  • Thargoid_Harvest
  • Thargoid_Controlled
  • Thargoid_Stronghold
  • Thargoid_Recovery
NextStateSuccess string Yes
  • Thargoid_Probing
  • Thargoid_Harvest
  • Thargoid_Controlled
  • Thargoid_Stronghold
  • Thargoid_Recovery
NextStateFailure string Yes
  • Thargoid_Probing
  • Thargoid_Harvest
  • Thargoid_Controlled
  • Thargoid_Stronghold
  • Thargoid_Recovery
SuccessStateReached boolean No
  • true
  • false
WarProgress number Yes
  • 0.15
RemainingPorts integer Yes
  • 1
EstimatedRemainingTime string Yes
  • 1 Days
OnFoot boolean Yes
  • true
StationName string Yes
  • A1A-B2B
  • Shinn Enterprise
  • $EXT_PANEL_ColonisationShip:#index=1;
StationName_Localised string Yes
  • System Colonisation Ship
StationType string Yes
  • FleetCarrier
  • MegaShip
  • CraterOutpost
MarketID integer Yes
  • 3705689344
  • 128831127
  • 128972903
StationFaction object Yes If starting docked in a station -
Name Type Optional Description Examples
Name string No
  • FleetCarrier
  • Independent Detention Foundation
  • Jude Navarro
FactionState string Yes
  • Investment
  • War
  • Election
StationGovernment string Yes If starting docked in a station
  • $government_Carrier;
  • $government_Prison;
  • $government_Engineer;
StationGovernment_Localised string Yes If starting docked in a station
  • Private Ownership
  • Detention Centre
  • Workshop
StationServices array<string> Yes If starting docked in a station -
StationEconomy string Yes If starting docked in a station
  • $economy_Carrier;
  • $economy_Prison;
  • $economy_Colony;
StationEconomy_Localised string Yes If starting docked in a station
  • Private Enterprise
  • Prison
  • Colony
StationEconomies array Yes If starting docked in a station -
Name Type Optional Description Examples
Name string No
  • $economy_Carrier;
  • $economy_Prison;
  • $economy_Colony;
Name_Localised string Yes
  • Private Enterprise
  • Prison
  • Colony
Proportion number No
  • 1
  • 0.67
  • 0.33
Latitude number Yes
  • -1.477483
  • -40.646881
  • 22.613714
Longitude number Yes
  • -17.250286
  • -17.250288
  • -44.13446
InSRV boolean Yes
  • true
StationAllegiance string Yes
  • Federation
  • PilotsFederation
  • Alliance